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Question by manlymen361 · Nov 21, 2011 at 01:49 AM · colliderfpsjump

Objects not jumpable on

hello i would like to make some objects not jumpable on because if i jump on something it confuses my AI

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avatar image aldonaletto · Nov 21, 2011 at 03:53 AM 1
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What's the problem with the AI? It tilts when the character is at a higher position? If this is the problem, you should fix the AI code.

avatar image manlymen361 · Nov 21, 2011 at 04:58 AM 0
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thats exactly what i did but still but thx aldonaletto

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Answer by Kacer · Nov 21, 2011 at 09:44 AM

You can add a tag to the objects, lets say you make the tag "doNotJump", then in the character controller script you add a boolean which is set to false whenever you're colliding with a collider that has the tag "doNotJump".

Then you can solve this with a single if-sentence :P

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avatar image manlymen361 · Nov 21, 2011 at 05:01 PM 0
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hey thx man ill try that

avatar image manlymen361 · Nov 21, 2011 at 05:10 PM 0
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but how do i open the character controller scirpt

avatar image Kacer · Nov 21, 2011 at 05:11 PM 0
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you can access the character controller from another script if im not wrong, just access the variable that is named "isgrounded" and put it to false when you dont want him to jump.

or, you should be able to, or you could just make your own character controller.

avatar image manlymen361 · Nov 21, 2011 at 05:14 PM 0
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will fps input controller work

avatar image manlymen361 · Nov 21, 2011 at 05:17 PM 0
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well i still want to make him jump but not jump on the object

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Answer by Dev Solo · Jun 25, 2012 at 09:54 PM

Or you could put a box collider over the object so there is an invisible wall that stops you from jumping on it?

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