- Home /
Retargeting FPS hands animation to another model
I have some assets from asset store which have fps gun hands animation, now I want to use those animations on another model, lets suppose I have mixamo character and I want to use those hands animation on mixamo character, so how would I do that. I know that mixamo charater is in humanoid form and hands animaton are just generic animation but what if I ignore all other bones or delete them and just want to use mixamo char hands, so how would I do that is there any plugin for blender etc which can retarget bones of my char to fps hand
Comment
Your answer
![](https://koobas.hobune.stream/wayback/20220613033242im_/https://answers.unity.com/themes/thub/images/avi.jpg)