- Home /
Question by
gengamesdevelopment · Jul 14, 2021 at 12:27 PM ·
error build
Errors after importing Google Play Services.
To begin with it showed me that while setuping,
Then those errors after build error.
Starting a Gradle Daemon, 1 incompatible and 1 stopped Daemons could not be reused, use --status for details
> Configure project :launcher
WARNING: The option 'android.enableR8' is deprecated and should not be used anymore.
It will be removed in a future version of the Android Gradle plugin, and will no longer allow you to disable R8.
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2021.1.12f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\28.0.3\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2021.1.12f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2021.1.12f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-29\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2021.1.12f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2021.1.12f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\28.0.3\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2021.1.12f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2021.1.12f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-29\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2021.1.12f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only
> Task :launcher:preBuild UP-TO-DATE
> Task :unityLibrary:GooglePlayGamesManifest.plugin:preBuild UP-TO-DATE
> Task :unityLibrary:preBuild UP-TO-DATE
> Task :launcher:preReleaseBuild UP-TO-DATE
> Task :unityLibrary:preReleaseBuild UP-TO-DATE
> Task :unityLibrary:GooglePlayGamesManifest.plugin:preReleaseBuild UP-TO-DATE
> Task :unityLibrary:packageReleaseRenderscript NO-SOURCE
> Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseAidl NO-SOURCE
> Task :unityLibrary:GooglePlayGamesManifest.plugin:packageReleaseRenderscript NO-SOURCE
> Task :unityLibrary:compileReleaseAidl NO-SOURCE
> Task :unityLibrary:compileReleaseRenderscript NO-SOURCE
> Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseRenderscript NO-SOURCE
> Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseResValues
> Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseResources
> Task :launcher:generateReleaseBuildConfig
> Task :unityLibrary:generateReleaseBuildConfig
> Task :launcher:compileReleaseAidl NO-SOURCE
> Task :unityLibrary:generateReleaseResValues UP-TO-DATE
> Task :unityLibrary:generateReleaseResources UP-TO-DATE
> Task :launcher:compileReleaseRenderscript NO-SOURCE
> Task :unityLibrary:packageReleaseResources UP-TO-DATE
> Task :unityLibrary:parseReleaseLocalResources UP-TO-DATE
> Task :unityLibrary:GooglePlayGamesManifest.plugin:packageReleaseResources
> Task :unityLibrary:GooglePlayGamesManifest.plugin:parseReleaseLocalResources
> Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseBuildConfig
> Task :launcher:mainApkListPersistenceRelease
> Task :unityLibrary:GooglePlayGamesManifest.plugin:javaPreCompileRelease
> Task :unityLibrary:GooglePlayGamesManifest.plugin:processReleaseManifest
> Task :unityLibrary:processReleaseManifest
> Task :launcher:generateReleaseResValues UP-TO-DATE
> Task :launcher:generateReleaseResources UP-TO-DATE
> Task :unityLibrary:extractDeepLinksRelease UP-TO-DATE
> Task :unityLibrary:compileReleaseLibraryResources UP-TO-DATE
> Task :unityLibrary:prepareLintJarForPublish UP-TO-DATE
> Task :unityLibrary:mergeReleaseShaders UP-TO-DATE
> Task :unityLibrary:compileReleaseShaders UP-TO-DATE
> Task :unityLibrary:generateReleaseAssets UP-TO-DATE
> Task :unityLibrary:GooglePlayGamesManifest.plugin:extractDeepLinksRelease
> Task :unityLibrary:GooglePlayGamesManifest.plugin:mergeReleaseShaders
> Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseShaders
> Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseAssets
> Task :unityLibrary:GooglePlayGamesManifest.plugin:packageReleaseAssets
> Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseLibraryResources
> Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseRFile
> Task :unityLibrary:packageReleaseAssets
> Task :unityLibrary:processReleaseJavaRes NO-SOURCE
> Task :unityLibrary:bundleLibResRelease UP-TO-DATE
> Task :unityLibrary:mergeReleaseJniLibFolders
> Task :unityLibrary:generateReleaseRFile
> Task :unityLibrary:mergeReleaseNativeLibs
> Task :unityLibrary:stripReleaseDebugSymbols
> Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseJavaWithJavac
> Task :unityLibrary:GooglePlayGamesManifest.plugin:bundleLibCompileRelease
> Task :launcher:createReleaseCompatibleScreenManifests
> Task :launcher:extractDeepLinksRelease UP-TO-DATE
> Task :launcher:processReleaseManifest
> Task :launcher:prepareLintJar UP-TO-DATE
> Task :unityLibrary:GooglePlayGamesManifest.plugin:bundleLibRuntimeRelease
> Task :launcher:checkReleaseDuplicateClasses
> Task :unityLibrary:GooglePlayGamesManifest.plugin:prepareLintJarForPublish
> Task :unityLibrary:copyReleaseJniLibsProjectOnly
> Task :unityLibrary:GooglePlayGamesManifest.plugin:processReleaseJavaRes NO-SOURCE
> Task :unityLibrary:GooglePlayGamesManifest.plugin:bundleLibResRelease
> Task :unityLibrary:GooglePlayGamesManifest.plugin:mergeReleaseJniLibFolders
> Task :unityLibrary:GooglePlayGamesManifest.plugin:mergeReleaseNativeLibs
> Task :unityLibrary:GooglePlayGamesManifest.plugin:stripReleaseDebugSymbols
> Task :unityLibrary:GooglePlayGamesManifest.plugin:copyReleaseJniLibsProjectOnly
> Task :launcher:mergeReleaseResources
> Task :unityLibrary:javaPreCompileRelease
> Task :launcher:processReleaseResources
> Task :launcher:mergeReleaseShaders UP-TO-DATE
> Task :launcher:compileReleaseShaders UP-TO-DATE
> Task :launcher:generateReleaseAssets UP-TO-DATE
> Task :unityLibrary:compileReleaseJavaWithJavac
> Task :unityLibrary:bundleLibCompileRelease
> Task :unityLibrary:bundleLibRuntimeRelease
> Task :launcher:mergeReleaseAssets
> Task :launcher:processReleaseJavaRes NO-SOURCE
> Task :launcher:mergeReleaseJniLibFolders UP-TO-DATE
> Task :launcher:desugarReleaseFileDependencies
> Task :launcher:validateSigningRelease UP-TO-DATE
> Task :launcher:javaPreCompileRelease
> Task :launcher:compileReleaseJavaWithJavac
> Task :launcher:compileReleaseSources
> Task :launcher:mergeExtDexRelease
> Task :launcher:lintVitalRelease
> Task :launcher:dexBuilderRelease
> Task :launcher:mergeReleaseJavaResource
> Task :launcher:mergeReleaseNativeLibs
> Task :launcher:stripReleaseDebugSymbols
> Task :launcher:mergeExtDexRelease FAILED
66 actionable tasks: 50 executed, 16 up-to-date
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
/////////OTHER ERROR////////////
* Get more help at https://help.gradle.org
BUILD FAILED in 27s
Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
/////////OTHER ERROR////////////
CommandInvokationFailure: Gradle build failed.
C:\Program Files\Unity\Hub\Editor\2021.1.12f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\java.exe -classpath "C:\Program Files\Unity\Hub\Editor\2021.1.12f1\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-5.6.4.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "assembleRelease"
stderr[
Note: D:\Software\Unity Game Dev\Projects\Donut Factory Simulator\Temp\gradleOut\unityLibrary\src\main\java\com\unity3d\player\UnityPlayerActivity.java uses or overrides a deprecated API.
Note: Recompile with -Xlint:deprecation for details.
D:\Software\Unity Game Dev\Projects\Donut Factory Simulator\Temp\gradleOut\launcher\build\intermediates\external_file_lib_dex_archives\release\out\0_unity-classes.jar: D8: Type bitter.jnibridge.JNIBridge$a is defined multiple times: D:\Software\Unity Game Dev\Projects\Donut Factory Simulator\Temp\gradleOut\launcher\build\intermediates\external_file_lib_dex_archives\release\out\0_unity-classes.jar:classes.dex, D:\Software\Unity Game Dev\Projects\Donut Factory Simulator\Temp\gradleOut\launcher\build\intermediates\external_file_lib_dex_archives\release\out\4_unity-classes.jar:classes.dex
com.android.builder.dexing.DexArchiveMergerException: Error while merging dex archives:
Learn how to resolve the issue at https://developer.android.com/studio/build/dependencies#duplicate_classes.
Type bitter.jnibridge.JNIBridge$a is defined multiple times: D:\Software\Unity Game Dev\Projects\Donut Factory Simulator\Temp\gradleOut\launcher\build\intermediates\external_file_lib_dex_archives\release\out\0_unity-classes.jar:classes.dex, D:\Software\Unity Game Dev\Projects\Donut Factory Simulator\Temp\gradleOut\launcher\build\intermediates\external_file_lib_dex_archives\release\out\4_unity-classes.jar:classes.dex
at com.android.builder.dexing.D8DexArchiveMerger.getExceptionToRethrow(D8DexArchiveMerger.java:132)
at com.android.builder.dexing.D8DexArchiveMerger.mergeDexArchives(D8DexArchiveMerger.java:119)
at com.android.build.gradle.internal.transforms.DexMergerTransformCallable.call(DexMergerTransformCallable.java:102)
at com.android.build.gradle.internal.tasks.DexMergingTaskRunnable.run(DexMergingTask.kt:445)
at com.android.build.gradle.internal.tasks.Workers$ActionFacade.run(Workers.kt:348)
at org.gradle.workers.internal.AdapterWorkAction.execute(AdapterWorkAction.java:50)
at org.gradle.workers.internal.DefaultWorkerServer.execute(DefaultWorkerServer.java:47)
at org.gradle.workers.internal.NoIsolationWorkerFactory$1$1$1.create(NoIsolationWorkerFactory.java:65)
at org.gradle.workers.internal.NoIsolationWorkerFactory$1$1$1.create(NoIsolationWorkerFactory.java:61)
at org.gradle.internal.classloader.ClassLoaderUtils.executeInClassloader(ClassLoaderUtils.java:98)
at org.gradle.workers.internal.NoIsolationWorkerFactory$1$1.execute(NoIsolationWorkerFactory.java:61)
at org.gradle.workers.internal.AbstractWorker$1.call(AbstractWorker.java:44)
at org.gradle.workers.internal.AbstractWorker$1.call(AbstractWorker.java:41)
at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:416)
at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:406)
at org.gradle.internal.operations.DefaultBuildOperationExecutor$1.execute(DefaultBuildOperationExecutor.java:165)
at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:250)
at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:158)
at org.gradle.internal.operations.DefaultBuildOperationExecutor.call(DefaultBuildOperationExecutor.java:102)
at org.gradle.internal.operations.DelegatingBuildOperationExecutor.call(DelegatingBuildOperationExecutor.java:36)
at org.gradle.workers.internal.AbstractWorker.executeWrappedInBuildOperation(AbstractWorker.java:41)
at org.gradle.workers.internal.NoIsolationWorkerFactory$1.execute(NoIsolationWorkerFactory.java:56)
at org.gradle.workers.internal.DefaultWorkerExecutor$3.call(DefaultWorkerExecutor.java:215)
at org.gradle.workers.internal.DefaultWorkerExecutor$3.call(DefaultWorkerExecutor.java:210)
at java.util.concurrent.FutureTask.run(FutureTask.java:266)
at org.gradle.internal.work.DefaultConditionalExecutionQueue$ExecutionRunner.runExecution(DefaultConditionalExecutionQueue.java:215)
at org.gradle.internal.work.DefaultConditionalExecutionQueue$ExecutionRunner.runBatch(DefaultConditionalExecutionQueue.java:164)
at org.gradle.internal.work.DefaultConditionalExecutionQueue$ExecutionRunner.run(DefaultConditionalExecutionQueue.java:131)
at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511)
at java.util.concurrent.FutureTask.run(FutureTask.java:266)
at org.gradle.internal.concurrent.ExecutorPolicy$CatchAndRecordFailures.onExecute(ExecutorPolicy.java:64)
at org.gradle.internal.concurrent.ManagedExecutorImpl$1.run(ManagedExecutorImpl.java:48)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1149)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:624)
at org.gradle.internal.concurrent.ThreadFactoryImpl$ManagedThreadRunnable.run(ThreadFactoryImpl.java:56)
at java.lang.Thread.run(Thread.java:748)
Caused by: com.android.tools.r8.CompilationFailedException: Compilation failed to complete
at com.android.tools.r8.utils.O.a(:65)
at com.android.tools.r8.D8.run(:11)
at com.android.builder.dexing.D8DexArchiveMerger.mergeDexArchives(D8DexArchiveMerger.java:117)
... 34 more
Caused by: com.android.tools.r8.utils.b: Error: D:\Software\Unity Game Dev\Projects\Donut Factory Simulator\Temp\gradleOut\launcher\build\intermediates\external_file_lib_dex_archives\release\out\0_unity-classes.jar:classes.dex, Type bitter.jnibridge.JNIBridge$a is defined multiple times: D:\Software\Unity Game Dev\Projects\Donut Factory Simulator\Temp\gradleOut\launcher\build\intermediates\external_file_lib_dex_archives\release\out\0_unity-classes.jar:classes.dex, D:\Software\Unity Game Dev\Projects\Donut Factory Simulator\Temp\gradleOut\launcher\build\intermediates\external_file_lib_dex_archives\release\out\4_unity-classes.jar:classes.dex
at com.android.tools.r8.utils.y0.a(:21)
at com.android.tools.r8.utils.x0.a(:30)
at com.android.tools.r8.utils.x0.a(:10)
at java.util.concurrent.ConcurrentHashMap.merge(ConcurrentHashMap.java:1990)
at com.android.tools.r8.utils.x0.a(:6)
at com.android.tools.r8.graph.A0$c.a(:6)
at com.android.tools.r8.dex.a.a(:85)
at com.android.tools.r8.dex.a.a(:12)
at com.android.tools.r8.D8.d(:6)
at com.android.tools.r8.D8.b(:1)
at com.android.tools.r8.utils.O.a(:30)
... 36 more
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':launcher:mergeExtDexRelease'.
> A failure occurred while executing com.android.build.gradle.internal.tasks.Workers$ActionFacade
> com.android.builder.dexing.DexArchiveMergerException: Error while merging dex archives:
Learn how to resolve the issue at https://developer.android.com/studio/build/dependencies#duplicate_classes.
Type bitter.jnibridge.JNIBridge$a is defined multiple times: D:\Software\Unity Game Dev\Projects\Donut Factory Simulator\Temp\gradleOut\launcher\build\intermediates\external_file_lib_dex_archives\release\out\0_unity-classes.jar:classes.dex, D:\Software\Unity Game Dev\Projects\Donut Factory Simulator\Temp\gradleOut\launcher\build\intermediates\external_file_lib_dex_archives\release\out\4_unity-classes.jar:classes.dex
* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
* Get more help at https://help.gradle.org
BUILD FAILED in 27s
Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8
]
stdout[
Starting a Gradle Daemon, 1 incompatible and 1 stopped Daemons could not be reused, use --status for details
> Configure project :launcher
WARNING: The option 'android.enableR8' is deprecated and should not be used anymore.
It will be removed in a future version of the Android Gradle plugin, and will no longer allow you to disable R8.
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2021.1.12f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\28.0.3\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2021.1.12f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2021.1.12f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-29\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2021.1.12f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2021.1.12f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\28.0.3\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2021.1.12f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2021.1.12f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-29\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2021.1.12f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only
> Task :launcher:preBuild UP-TO-DATE
> Task :unityLibrary:GooglePlayGamesManifest.plugin:preBuild UP-TO-DATE
> Task :unityLibrary:preBuild UP-TO-DATE
> Task :launcher:preReleaseBuild UP-TO-DATE
> Task :unityLibrary:preReleaseBuild UP-TO-DATE
> Task :unityLibrary:GooglePlayGamesManifest.plugin:preReleaseBuild UP-TO-DATE
> Task :unityLibrary:packageReleaseRenderscript NO-SOURCE
> Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseAidl NO-SOURCE
> Task :unityLibrary:GooglePlayGamesManifest.plugin:packageReleaseRenderscript NO-SOURCE
> Task :unityLibrary:compileReleaseAidl NO-SOURCE
> Task :unityLibrary:compileReleaseRenderscript NO-SOURCE
> Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseRenderscript NO-SOURCE
> Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseResValues
> Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseResources
> Task :launcher:generateReleaseBuildConfig
> Task :unityLibrary:generateReleaseBuildConfig
> Task :launcher:compileReleaseAidl NO-SOURCE
> Task :unityLibrary:generateReleaseResValues UP-TO-DATE
> Task :unityLibrary:generateReleaseResources UP-TO-DATE
> Task :launcher:compileReleaseRenderscript NO-SOURCE
> Task :unityLibrary:packageReleaseResources UP-TO-DATE
> Task :unityLibrary:parseReleaseLocalResources UP-TO-DATE
> Task :unityLibrary:GooglePlayGamesManifest.plugin:packageReleaseResources
> Task :unityLibrary:GooglePlayGamesManifest.plugin:parseReleaseLocalResources
> Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseBuildConfig
> Task :launcher:mainApkListPersistenceRelease
> Task :unityLibrary:GooglePlayGamesManifest.plugin:javaPreCompileRelease
> Task :unityLibrary:GooglePlayGamesManifest.plugin:processReleaseManifest
> Task :unityLibrary:processReleaseManifest
> Task :launcher:generateReleaseResValues UP-TO-DATE
> Task :launcher:generateReleaseResources UP-TO-DATE
> Task :unityLibrary:extractDeepLinksRelease UP-TO-DATE
> Task :unityLibrary:compileReleaseLibraryResources UP-TO-DATE
> Task :unityLibrary:prepareLintJarForPublish UP-TO-DATE
> Task :unityLibrary:mergeReleaseShaders UP-TO-DATE
> Task :unityLibrary:compileReleaseShaders UP-TO-DATE
> Task :unityLibrary:generateReleaseAssets UP-TO-DATE
> Task :unityLibrary:GooglePlayGamesManifest.plugin:extractDeepLinksRelease
> Task :unityLibrary:GooglePlayGamesManifest.plugin:mergeReleaseShaders
> Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseShaders
> Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseAssets
> Task :unityLibrary:GooglePlayGamesManifest.plugin:packageReleaseAssets
> Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseLibraryResources
> Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseRFile
> Task :unityLibrary:packageReleaseAssets
> Task :unityLibrary:processReleaseJavaRes NO-SOURCE
> Task :unityLibrary:bundleLibResRelease UP-TO-DATE
> Task :unityLibrary:mergeReleaseJniLibFolders
> Task :unityLibrary:generateReleaseRFile
> Task :unityLibrary:mergeReleaseNativeLibs
> Task :unityLibrary:stripReleaseDebugSymbols
> Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseJavaWithJavac
> Task :unityLibrary:GooglePlayGamesManifest.plugin:bundleLibCompileRelease
> Task :launcher:createReleaseCompatibleScreenManifests
> Task :launcher:extractDeepLinksRelease UP-TO-DATE
> Task :launcher:processReleaseManifest
> Task :launcher:prepareLintJar UP-TO-DATE
> Task :unityLibrary:GooglePlayGamesManifest.plugin:bundleLibRuntimeRelease
> Task :launcher:checkReleaseDuplicateClasses
> Task :unityLibrary:GooglePlayGamesManifest.plugin:prepareLintJarForPublish
> Task :unityLibrary:copyReleaseJniLibsProjectOnly
> Task :unityLibrary:GooglePlayGamesManifest.plugin:processReleaseJavaRes NO-SOURCE
> Task :unityLibrary:GooglePlayGamesManifest.plugin:bundleLibResRelease
> Task :unityLibrary:GooglePlayGamesManifest.plugin:mergeReleaseJniLibFolders
> Task :unityLibrary:GooglePlayGamesManifest.plugin:mergeReleaseNativeLibs
> Task :unityLibrary:GooglePlayGamesManifest.plugin:stripReleaseDebugSymbols
> Task :unityLibrary:GooglePlayGamesManifest.plugin:copyReleaseJniLibsProjectOnly
> Task :launcher:mergeReleaseResources
> Task :unityLibrary:javaPreCompileRelease
> Task :launcher:processReleaseResources
> Task :launcher:mergeReleaseShaders UP-TO-DATE
> Task :launcher:compileReleaseShaders UP-TO-DATE
> Task :launcher:generateReleaseAssets UP-TO-DATE
> Task :unityLibrary:compileReleaseJavaWithJavac
> Task :unityLibrary:bundleLibCompileRelease
> Task :unityLibrary:bundleLibRuntimeRelease
> Task :launcher:mergeReleaseAssets
> Task :launcher:processReleaseJavaRes NO-SOURCE
> Task :launcher:mergeReleaseJniLibFolders UP-TO-DATE
> Task :launcher:desugarReleaseFileDependencies
> Task :launcher:validateSigningRelease UP-TO-DATE
> Task :launcher:javaPreCompileRelease
> Task :launcher:compileReleaseJavaWithJavac
> Task :launcher:compileReleaseSources
> Task :launcher:mergeExtDexRelease
> Task :launcher:lintVitalRelease
> Task :launcher:dexBuilderRelease
> Task :launcher:mergeReleaseJavaResource
> Task :launcher:mergeReleaseNativeLibs
> Task :launcher:stripReleaseDebugSymbols
> Task :launcher:mergeExtDexRelease FAILED
66 actionable tasks: 50 executed, 16 up-to-date
]
exit code: 1
UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <1eaf4a8e7f364ff486d2470048a27112>:0)
UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <1eaf4a8e7f364ff486d2470048a27112>:0)
UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <1eaf4a8e7f364ff486d2470048a27112>:0)
UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action`1[T] progress, System.String error) (at <1eaf4a8e7f364ff486d2470048a27112>:0)
UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) (at <1eaf4a8e7f364ff486d2470048a27112>:0)
Rethrow as GradleInvokationException: Gradle build failed
UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) (at <1eaf4a8e7f364ff486d<message truncated>
безымянныи.png
(76.0 kB)
Comment
Your answer
Follow this Question
Related Questions
Firebase Analytics Unity Problem to build an Android apk 0 Answers
4 errors after implementing unity ads in my game. 0 Answers
Gladle initialization failed 0 Answers
Unity can't build and run 1 Answer