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Question by
hoy_smallfry · Feb 01, 2013 at 10:30 PM ·
c#playerassetbundleunload
When do asset bundles unload?
I'm aware of AssetBundle.Unload(), and I'm sure that the memory is cleaned up when the player exits process, but does the player unload asset bundles at any point on its own, such as when a scene changes?
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