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ECS on Android phone issue
Hey guys! I'm currently trying to run my super simple ECS test project on my Android phone. In the editor everything is working fine: one single entity (which i spawn programmatically) is moving around (0,0,0) in circles. However, when I'm deploying this to my Android device entity spawns at world center (it is rendering, I can see it), it is not moving at all and it's scale is wrong too (i guess it's default 1.0f, but I'm spawning it with 0.33f). I've checked android logs and everything seems to work fine (movement system is working, it's updating entity position and entity spawn method is called at start). So, does anyone know what could be the issue?
Unity: 2019.3.0f6
Entities: preview.15-0.9.1
Hybrid Renderer: preview.16-0.4.2
Unity Physics: preview-0.3.2
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