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CollisionEnter not works on first hit But works on second hit
Hello. I have a problem with the CollisionEnter (3D) I have; A Player Which is child. Have CapsuleCollider, Not trigger is selected, No RigidBody ,Tag is "Player" And I have A Cube, Has a Boxcollider,Not trigger is selected,Has a Rigidbody with non-kinematic,And has the script basicly
  (if(collision.gameObject.tag=="Player")) Debug.Log("Hit")
But it is not working first hit. But when i pause the game and move Box in front of player in the pause mode and play again this time works. What could be the Problem? Thanks.
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