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Question by KevinBradey · Oct 05, 2014 at 09:32 AM · sdkgoogle

How do I make sure google play services SDK is integrated in unity project(Android)

I am trying to add applovin to my game. One of the requirements in the unity3d integration is that it needs the Google Play Services SDK integrated in the app.

There is a variety of SDK's on googles site when I click on the link provided by applovin, and I chose one. Apps show up on mobile devices, and it even gives me the number of impressions for the app on the applovin site.

I guess I'm wondering if I have done everything correctly. If anyone has experience integrating applovin into a unity project for android mobile devices, how do I make make sure that everything is working properly?

Mainly, I want to know if I've installed the correct google play services SDK so that
applovin works and doesn't just appear to work.

Thanks in advance!

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avatar image djoshi · Dec 17, 2014 at 07:36 PM 0
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$$anonymous$$evin, I am also trying to integrate Apploving, I am stuck at integration of Google Play Services SD$$anonymous$$. Can you please share here what steps did you follow for it? Thanks in advance..

avatar image umer.rammay · Sep 01, 2015 at 06:46 PM 0
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did you solve integrate the Google Play Services SD$$anonymous$$ into your app issue for applovin

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