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Qcar Build Fail
Hello,
i've just gone through the steps on building a QCAR project with the Unity Extension, unfortunately when i build in Xcode i'm getting this error:
'QCARUniytPlayer.h' file not found
I looked in the Libraries folder and found a shortcut to the file, copied in the original, and nothing... well, the same thing.
I'm sure i'm probably missing something obvious, any help would be greatly appreciated,
Thanks
Simon
Answer by nullpublic · Jan 09, 2012 at 11:15 PM
The generated Xcode project does not have double quotes around Header Search Paths. Getting rid of spaces in your directory structure will fix this but you can also fix it by adding double quotes around the entry in Header search paths.
$(SRCROOT)/Libraries
should be:
"$(SRCROOT)/Libraries"
To change this setting in Xcode 4.5, click on the project in the Project Navigator (left pane, first tab) > Project - Unity-iPhone > Build Settings > Header Search Paths. Use the search bar in Build Settings to find the Header Search Paths.
Answer by SirRachtan · Mar 23, 2012 at 09:58 AM
The QCARUnityPlayer.h is in unityproject folder projectname->Assets->Plugins->IOS, copy this data to the XCode projectfolder projectname->Classes. Than its ok, I have this prob after the Unity Update to 3.5
Answer by dev3 · Jul 31, 2012 at 10:49 PM
This worked for me:
" I found that amending the Xcode Build Settings by simply putting quotes around the header path did the trick:
"$(SRCROOT)/Libraries" "
Answer by Ralfonso · Nov 09, 2011 at 12:34 PM
'QCARUniytPlayer.h' file not found
try
"QCARUnityPlayer.h"
That's just a typo on my behalf when transcribing the error message to this forum.
Answer by siberman · Nov 09, 2011 at 11:04 PM
Turns out the issue was that I had a space in my directory structure, rebuilt from unity without this and worked a treat.
can you please elaborate this... how can i get rid of this error..
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