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shader graph: interaction of sky box shader and object shader
hi how can I do that the color of the object does not change due to the color of the skybox shader?
without connecting the skybox material: after connecting the skybox material: object shader graph contains only sample texture 2d, multiply whith color node and unlit master. i thought i need to use subtract node together with scene color node (red #D60000), but it did not end with success.
thanks in advance
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