- Home /
Collider break through?
Well I want to become a beta tester and I want to learn how to break through colliders, mix weapons, etc. I would love to be a beta in many games for I just love tech. I want to use unity to. It would be great if I were to learn this. Thanks.
-from, caramel.seed.monster.
How does breaking through colliders have anything to do with Beta testing? I don't understand your question- are you a developer of any kind at all?
Well I. Still in the learning process of being a game developer. I'm saying that it would be a great deal of knowledge to learn how to break through a collider. With that knowledge I can become a beta for a company that I hope to soon work for. So that when id do become a developer I can add features and new maps to their game that will be less glitch and breakable.
when a collider "breaks" it is ussually because one of the instances had too much velocity for collision checking. THe solution is the switch the collision-detection mode to a more accurate, more CPU costly one. There would be absolutely no advantage to "learning" how to do this, and as far as beta testing goes, the program$$anonymous$$g itself should prevent this from happening in any decently programmed game.
Well I have done it before, and I was not moving at a high velocity(speed) I simply continously pressed forward at the wall while clicking my weapon and I was able to get under sed map. The thing I'm asking to learn how to do it because as stated before I'm a work in progress and I wan to make a less glithcy map. Simply let me refrase the questio. "How is it possible to prevent collider breaking from happenning?"
You can't 'learn' how to invoke particular glitches. It's not exactly a 'skill' as such, because it's going to be different in different cases!
Solutions to the problem, for the same reason, are just as many and varied.
Your answer
Follow this Question
Related Questions
ball sometimes goes through the bat when hit... collider problem... How to do a Raycast? 0 Answers
Allow Units with Colliders to Go Through Each Other 1 Answer
How to add a collider to a trail renderer. 3 Answers
Making Colliders/Triggers or Rigidbodies move a Character Controller 5 Answers
Mesh Collider falling through? 1 Answer