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Question by Maso10n1 · Apr 29, 2017 at 01:37 AM · charactercharactercontrollercharacter controllercharacter movement

Error CS0103

Ok, so I am putting together a 2D character movement script with animation, but it is coming up with the above error... The script is below... Can anyone help please?

 using System.Collections;
 using UnityEngine;
 
 public class PlayerMovement : MonoBehaviour {
 
     RigidBody2D rbody;
     Animator anim;
 
     // Use this for initialization
     void Start () {
         
         rbody = GetComponent<RigidBody2D> ();
         anim = GetComponent<Animator> ();
         
     }
     
     // Update is called once per frame
     void Update () {
 
         Vector2 movement_vector = new Vector2 (Input.GetAxisRaw ("Horizontal"), Input.GetAxisRaw ("Vertical"));
 
         if (movement_vector != Vector2.zero) {
             anim.SetBool ("iswalking", true);
             anim.SetFloat ("input_x", movement_vector.x);
             anim.SetFloat ("input_y", movement_vector.y);
         } else {
             anim.SetBool ("iswalking", false);
         }
 
         rbody.MovePosition (rbody.position + movement_vector * Time.deltaTime);
 
     }
 }
 
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avatar image Jawchewa · Apr 29, 2017 at 02:29 AM 0
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Well, I don't know if this is the cause of your issue, but I noticed you are calling RigidBody2D incorrectly. The "b" in body should be lowercase. Also, it might help if you post the full error message that you are getting.

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