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Question by vedvishal100 · Feb 25, 2017 at 10:01 PM · uiinputtouchmouseclick

Touch a specific area on the screen

I am building a Roulette game in Unity 5. I want to place bets on a Roulette table when I touch specific areas on the screen with mouse(PC) and touch(mobile).

For example when i touch Number 1 on the roulette table a bet should be placed on that number. I tried using box collider iwth trigger but I think thats for only colliders.

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roulettenumbers.png (145.3 kB)
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avatar image vedvishal100 · Feb 26, 2017 at 03:45 AM 0
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Can I use panels to achieve that?

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Answer by erik7302 · Feb 26, 2017 at 08:56 AM

hey you can use buttons for your game

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Answer by alexander9727 · Feb 26, 2017 at 08:51 AM

If your game is a flat 2D game you can use the GUI Button to achieve this by placing multiple buttons where you need them. Otherwise you can use a screenpoint to ray and get which object it hit or you can use an OnMouseUpAsButton() on each item and then get what object it was.

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