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Question by
TempleStudios · Feb 17, 2021 at 10:27 PM ·
procedural meshprocedural generationprocedural-terrain
Procedural Terrain Merge
I have terrain split into 200x200 squares, however the terrain does not meet up on the edges, how do i fix this? alt text
terrain.png
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Answer by Llama_w_2Ls · Feb 17, 2021 at 11:31 PM
Either you import a tool from the asset store called terrain stitch or smt. It's pretty good and does exactly what you're asking for and some. Or, if you don't want to pay, you need to make sure the ends of the terrains match up with its neighbouring terrains, so it looks perfectly stitched.
You can do this by modifying the heightmap data. It's a struggle, but I've done it before. Let me know if you want the script @TempleStudios