- Home /
"Some projects had trouble loading: check output for more details" in VS Code
So, I was switching to VS Code because VS was wasting my space. So I installed the extensions OminiSharp, IntelliSense, Debugger for Unity and Unity Tools, and setup Unity 2020 with it.
As soon as I open the project,
And in the output it is written this:
[fail]: OmniSharp.MSBuild.ProjectManager
Attempted to update project that is not loaded: d:\Development\Unity\Projects\Parkour Ball\UnityEngine.UI.csproj
[fail]: OmniSharp.MSBuild.ProjectManager
Attempted to update project that is not loaded: d:\Development\Unity\Projects\Parkour Ball\UnityEngine.TestRunner.csproj
[fail]: OmniSharp.MSBuild.ProjectManager
Attempted to update project that is not loaded: d:\Development\Unity\Projects\Parkour Ball\Unity.Mathematics.csproj
[fail]: OmniSharp.MSBuild.ProjectManager
Attempted to update project that is not loaded: d:\Development\Unity\Projects\Parkour Ball\Unity.2D.Animation.Triangle.Runtime.csproj
[fail]: OmniSharp.MSBuild.ProjectManager
Attempted to update project that is not loaded: d:\Development\Unity\Projects\Parkour Ball\Unity.Timeline.csproj
[fail]: OmniSharp.MSBuild.ProjectManager
Attempted to update project that is not loaded: d:\Development\Unity\Projects\Parkour Ball\UnityEngine.Monetization.csproj
[fail]: OmniSharp.MSBuild.ProjectManager
Attempted to update project that is not loaded: d:\Development\Unity\Projects\Parkour Ball\Unity.TextMeshPro.csproj
[fail]: OmniSharp.MSBuild.ProjectManager
Attempted to update project that is not loaded: d:\Development\Unity\Projects\Parkour Ball\Unity.2D.Animation.Runtime.csproj
[fail]: OmniSharp.MSBuild.ProjectManager
Attempted to update project that is not loaded: d:\Development\Unity\Projects\Parkour Ball\UnityEngine.Advertisements.csproj
[fail]: OmniSharp.MSBuild.ProjectManager
Attempted to update project that is not loaded: d:\Development\Unity\Projects\Parkour Ball\Unity.Postprocessing.Runtime.csproj
There is a lot more fails here.
Now IntelliSense stopped working. It does not give me real errors. It gives syntax errors for this:
using UnityEngine;
public class HelloWorld : MonoBehaviour {
void Start() {
Debug.Log("Hello, World!");
}
}
And on Visual Studio, there is nothing.
On the setup, I got into Edit > Preferences > External Tools and set it from devenv.exe to Visual Studio Code, and regenerated all project files.
What did I do wrong?
Your answer
Follow this Question
Related Questions
Cannot link Unity to Visual Studio 2013 Community 2 Answers
Why is Visual Studio 15 adding new lines between every line in my code? 0 Answers
How can i implement Camera.ScreenToWorldPoint(); for the crosshair script? 0 Answers
How to convert unity2D mobile game to HTML5 mobile game? 0 Answers
Move child closer to parent ? 1 Answer