Question by
shadowpuppet · Apr 21, 2017 at 07:33 PM ·
gameobjectfadeout
fade out a gameObject
The examples I have come across don't seem to apply. after a ragdoll is instantiated for a dead enemy, I want that to fade out after 15 seconds( over 5 or seconds). The top of the ragdoll hierarchy is an empty gameObject so no components in the inspector window besides Transforms - no textures or alphas to play with
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