Question by 
               DoomPriestK · Dec 14, 2019 at 03:13 PM · 
                unity 5lightinglights  
              
 
              Lighting question
I have a 3D object and wanted to attach a 360degree light source inside it, then have it light up it's surroundings as it moves.
Im not sure how to accomplish this, I can use spotlights and such but i need a 360degree emission, any ideas how to accomplish this?
At first I thought area light but thats for static objects and this object will be moving so it needs to be realtime.
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              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                