Question by
DoomPriestK · Dec 14, 2019 at 03:13 PM ·
unity 5lightinglights
Lighting question
I have a 3D object and wanted to attach a 360degree light source inside it, then have it light up it's surroundings as it moves.
Im not sure how to accomplish this, I can use spotlights and such but i need a 360degree emission, any ideas how to accomplish this?
At first I thought area light but thats for static objects and this object will be moving so it needs to be realtime.
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