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How to avoid material reimport when SketchUp file is saved and auto-refreshed?
I imported SketchUp file (.skp) to Unity. Then changed my material names and parameters that suits my scene. After a while i added more geometry (or changed) in SketchUp and saved but Unity's auto-refresh feature 'reimported' all materials again (completely) and reapplied to my geometry.
I also tried disabling 'import materials' via import settings under Inspector but then Unity assigns default material to my geometry.
So, is there a way to keep my edited material applied on unchanged geometry when auto-refreshed?
Answer by filibis · May 29, 2017 at 01:10 PM
Allright, apparently changing names 'breaks' the link and causes it to reimport materials. I was overthinking for some reason and didn't even notice the hint given inside Unity. T_T
So, i'm giving proper names inside SketchUp and not touching it in Unity.
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