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Rotate an animated gameobject (2D)
Hi guys, (first, I'm sorry for my bad english, it's not my first language but I do my best) I have a problem I'm not able to fix despite reading about many similar problems all around the web. In my 2D game, I have an animated gameobject (a spritesheet) and I want to rotate it around 90 degrees. How can I do that? Simply rotating the gameobject doesn't work, the animation gets always played without rotation. I know there has to be a way, but I can't imagine how to do it?
I would be really glad to get some answers!
Answer by san769 · May 14, 2014 at 12:55 PM
Hi,
if you want rotate, I think you should follow the live training is very well explained and understandable to a person who speaks no English (I'm French). It helped me a lot.
this is the link:
http://unity3d.com/learn/tutorials/modules/beginner/2d/2d-controllers
bye
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