Question by
ch3mbot141 · Sep 04, 2019 at 03:04 AM ·
2dtilemap2d spritestilenormal map
Applying Normal Maps to Random Tiles
I have been building a 2d game in unity and experimenting with tilesets. While using Unity tile system I found out that is it possible to make a material matching the sprite sheet used for the tiles for rule tiles, as all you need to do is apply the material to the prefab. The random tiles, however, do not have prefabs, just sprites. Is there a way to apply normal maps to these random tiles through code or otherwise?
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