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Question by Kagutsuchi · Dec 01, 2013 at 02:40 PM · raycastcollider

Raycast: Different results depending on distance

Hi!

I'm wondering if I can get different results depending on the distance of a raycast?

This is what I want to do:

I want to display a GUI Text when 1 meter from the collider, but it won't disappear until I'm 1 meter from another collider. I want the GUI Text to disappear at a longer distance.

Is this at all possible?

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Answer by belvita · Dec 02, 2013 at 08:38 PM

Of course it is possible.

   function Update () {

     var hit : RaycastHit;

     if (Physics.Raycast (transform.position, -Vector3.up, hit,1)) {

         var distanceToOtherobject= hit.distance;

                       Distancereached=true;

     }
 }



Then inside ongui function do something like

If (distancereached==true)

Show ur GUI text

Hope u get the idea

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