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GameKit2D as a general purpose library?
It looks like GameKit2D has a behaviour tree implementation. But GK2D also seems focused non-programmers.
As a programmer who will be heavily scripting things, is there any reason I should hesitate to use GK2D as a general library for code like BTAI?
I guess what I'm stuck on is that GK2D's description seems to suggest it's not exactly a programming library. Maybe I'm getting caught up in semantics.
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