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Transfer data across two standalone application
Hello,
My challenge today is to transfer 3D data (Vertex, Edges, Face, Normal, Materials & Texture, Animations, etc.) from a Windows standalone application (.exe) to a Standalone Mobile application (.apk) .
Very many solutions flood the internet by using the unityeditor import / export principles to do the job.
But UnityEditor does not work in standalone. So I ask you the question, how can I do it?
I have different tracks but I do not know anything about this field of data processing: Assetbundle FBX SDK Resources Upload / Download (through internet)
Thank you for the attention paid to my request. Any information on a simillar process is good to take.
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