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Box Colliders Merging
I have a simple 3D model, built using cubes in Unity to look like a set of shelves. I can then pick up Cubes place them on the shelves. All the Cubes and shelves have Box Colliders on them with Is Trigger ticked. My issue is that, although they collide in a way, they still go though each other and seem to stop at the centre (where the Anchor Point is), rather than at the edge of the Box Colliders. I've tried making the Box Colliders bigger on the Cubes I'm placing or on the shelves, but it doesnt seem to make much difference. This is the first time I've properly used Colliders so it's probably something simple that I'm missing.
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