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Question by markjsommerville · Jun 16, 2021 at 11:10 PM · sprite editor

Grid snap in Skinning Editor?

I have a 2D sprite that I'm trying to rig for bone animation, and the layout of the bones needs to be perfectly symmetrical. But I can't find a way to edit the bones without introducing minute human error into the equation. Is there any way to turn on some sort of grid snap in the skinning editor?

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