- Home /
Cannot install APK on ARMv6 Android device
My device currently runs on ARMv6 or falls under that category. I wanted to test the game I made and clicked the "build & run" settings. Unfortunately, an error message appears saying that the device I used isn't supported.
I decided to just build the apk file instead to run it on my mobile.
The problem is, the apk file can't be installed on my phone. am I missing something here?
Answer by Noob_Vulcan · May 01, 2014 at 04:23 AM
In case you are using Unity 4.3 then it supports ARM 7 devices ,your apk will not run in below that.
If you are using Unity 3.5 then go to player setting--->Other setting(in Inspector)--->Configuration --> change device filter to ARM v6 and graphics level to OPEN GL ES 1
Answer by motionlife89 · May 02, 2014 at 03:01 AM
I'm currently using Unity 4.3. :(
is there a way to convert the said apk so that it could run in ARM 6?
as far as i know it is not possible. What you can do is ,if u dint used Physics2D then copy n paste your code to 3.5 v
Your answer
![](https://koobas.hobune.stream/wayback/20220613144002im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Where do I start with Android logcat logs for crashes? 0 Answers
Debug Error,Debugging app 0 Answers
Debug IL2CPP Android build on device 1 Answer
Help Understanding Profiler - No info 1 Answer
Android build crashes on start 0 Answers