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Question by fir3st0rm9 · Jan 27, 2013 at 05:58 AM · scenetimeloadingapplication.loadlevelreduce

How to reduce loading time between scenes?

Hello, I have a game in which I need to load the levels quickly, 1-5 seconds, but currently using Application.LoadLevel() the scene loads in 15-20 seconds. What are some tips to shorten the loading time?

Thanks!!

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Answer by ShizumiNelo · Jan 27, 2013 at 08:11 AM

If you have Unity3d Pro you can use,

 function Start () {
     var async : AsyncOperation = Application.LoadLevelAdditiveAsync ("Level name");
     yield async;
     Debug.Log ("Loading complete");
 }


Loads levels much faster.

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avatar image fir3st0rm9 · Jan 27, 2013 at 06:41 PM 0
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Well, I dont have pro. Is there some way to do this with LoadLevelAdditive() that seems very similar to LoadLevelAdditiveAsync().

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