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Question by mudabbirali92 · May 17, 2019 at 09:57 AM · unity 2djumpingwall

How can i make a parabolic jump while jumping between walls. I have to jump between walls while tapping just space bar button and player should jump between walls going higher and higher.

  // detecting that my player is stick to wall and slightly sliding down....... 
         if (isWallSliding && hoppingWallCheckHit && !isGrounded) 
                 {
                            extraJumpes--;
                 //now when I press spce button player should jump from one wall to another........ 
               if (Input.GetKeyDown (KeyCode.Space))
         {    
         //what should i write here to make a parabolic jump for my player???
         }
         }




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Answer by tormentoarmagedoom · May 17, 2019 at 10:33 AM

Hello.

For a good parabolic trajectory, you need to apply a movement to the object. This movement must have at least 2 components.

One component of the vecotr must change constant over time, i mean move same amout of distance every frame.

The second component must follow a mathf.sin value.

Check this tutorail Titled: Moving Object Along A Parabola - Unity Tutorial

Bye!

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