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Importing a tank model - Need to apply textures and have it fire.
Hi team,
I got a T-90 tank model to practice importing models in to my game here: https://assetstore.unity.com/packages/3d/vehicles/russian-military-vehicles-lite-t90-104569
In terms of the tutorials on Youtube, I had a few issues:
They assume the model comes with one texture but this one comes with lots of different kinds. I think I figured out how to combine those textures in to one but I don't know how I did it and I cannot find all the other textures any more. The textures were a range of different colours - Diffuse, Normal, Specular, AO, Metalic, Emmisive - does anyone have any ideas on how to deal with this?
To be clear, my issue does not relate to the different kinds of camouflage.
The treads are not attached to the tank - how do I tell unity to attach the tracks?
Can you tell from the download page if this tank is going to be able to turn its turret and fire at things - if not, what do I need to learn to be able to do this?
Thanks for your help.
Answer by suIly · Jun 14, 2021 at 06:32 PM
1: Do you not want the material to have a normal map and all the other textures? If not, just remove every texture except the Matte texture.
2: If you want to attach the treads to the tank, just drag the "treads" gameobject in the hierarchy and put it inside of the main tank model.
3: Here is a good tutorial on how to configure the tank so it shoots. Just modify the gun so that instead of a gun model, the tank turret is used instead.
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