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Question by macrian · Aug 17, 2016 at 11:37 AM · c#javascriptruntimeruntime compile

Executing code at runtime

Is there a way to execute code at runtime? E.g. C# or javascript or Python code (or any other language for that matter) that user has inputted?

EDIT I am talking about a standalone executable and not for mobile or web. Also I would like to get the results or output of that code , not just execute it

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avatar image _Yash_ · Aug 17, 2016 at 12:37 PM 0
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In standalone projects (windows, mac) it is possible, the way i think it is possible is by creating source file of python and save it with .py extension and then fire a new process with argument of that filepath. in mobile platforms I can not see any way to implement it.

avatar image macrian _Yash_ · Aug 17, 2016 at 01:14 PM 0
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I will edit my question. Yes standalone. But I also need to get the results of that code. Not just execute it

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Answer by stylophone · Jun 01, 2018 at 02:39 PM

I've been looking for the same solution too. So far the only way seems work would be using Lua with interpreters like MoonSharp or Nlua in Unity. Though I really don't like that language. But it works.

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Answer by MT369MT · Jun 01, 2018 at 03:43 PM

Hi, I used the ICodeCompiler of Aeroson for create and compile script that user has inputted. Here the link:

https://github.com/aeroson/mcs-ICodeCompiler

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