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Question by
XShreeK · Jun 08, 2021 at 03:22 PM ·
transform.positionmodelsmodel placement
The model disintegrates itself whenever transorm is performed
I am trying to move the hand in unity in real time as my hand moves
The project is based on client server architecture where unity script is the server "CSharpForGIT" and main.py is client
the client detects the hand_landmarks and sends the landmarks to the server and server performs transform on the model.
The model disintegrates itself when I do so, is there a way I can keep my model intact while performing transform
Please Help if you can
My project is in this repository: https://github.com/ShrikantMalagi/Realtime-simulation-of-a-skeltal-hand-model
This is the model
This is my output:
model-in-unity.png
(38.7 kB)
partial-op.jpeg
(16.3 kB)
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