- Home /
I'm trying to use the Unity Input System rebinding package, and I'm getting this error while in the editor
NullReferenceException: Object reference not set to an instance of an object
UnityEngine.InputSystem.InputActionState.GetBindingIndexInState (System.Int32 mapIndex, System.Int32 bindingIndexInMap) (at Library/PackageCache/com.unity.inputsystem@1.0.2/InputSystem/Actions/InputActionState.cs:1779)
UnityEngine.InputSystem.InputActionRebindingExtensions.GetBindingDisplayString (UnityEngine.InputSystem.InputAction action, System.Int32 bindingIndex, System.String& deviceLayoutName, System.String& controlPath, UnityEngine.InputSystem.InputBinding+DisplayStringOptions options) (at Library/PackageCache/com.unity.inputsystem@1.0.2/InputSystem/Actions/InputActionRebindingExtensions.cs:440)
How can I solve this? I can't even select a binding from the dropdown in the editor for the prefab
Comment
Your answer

Follow this Question
Related Questions
Multiple Cars not working 1 Answer
Distribute terrain in zones 3 Answers
C# Touch Script - Fix GameObject touch. 0 Answers
Using Oculus headgear position as input. 0 Answers
Help In Making a SphereCast for 3D Tire! Working RayCast Script included! 0 Answers