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Question by Lypheus · Jun 30, 2011 at 02:06 PM · animationeditorreset

Restore TPose in Unity3D Editor

When I use the Animation View, there are times that the character is not restored to a proper TPose after exiting Animation View, so the character is perpetually stuck in the cycle of the last animation. How do I reset/restore my character mesh to the TPose it was imported as without losing any state or having to drop and re-add the mesh?

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