measuring Real distance between two object
Hello2,
I have a (might be a really simple) question that I cannot figure out.
How do i measure a distance between two object - visually not mathematically?
I know that i can use Vector3.Distance to measure the object's distance. but its not what I am looking for.
To make it clearer, here is a graph of what i wanna achieve 
Vector3.Distance(cubeA.position, ball.position) //will give a result of 6
Vector3.Distance(cubeB.position, ball.position) //will give a result of 4
Mathematically it is correct, that the ball is nearer to the cube B
But visually, the ball should be closer to cube A
Therefore how do i achieve to visually measure the distance?
Unfortunately since the Cube will be procedural, I cannot just hardcoded it.
Your answer
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