Question by
Gosh9 · Mar 23, 2019 at 02:29 PM ·
gameobjectclippingoverlapping
How to clip two overlapping GameObjects and make a part invisible ?
Hi, I'm a beginner in Unity.
I have a plane and a sphere (with a sphere collider) overlapping. I only want to keep visible the part of the sphere which is on top of the plane. The part below must be invisible and without collider (as if it doesn't exist). How do I proceed to do this ? I heard about clipping objects or using a specific shader... but I don't really understand how to proceed.
Thanks !
Comment
Your answer

Follow this Question
Related Questions
GameObject overlapping on random spawn 0 Answers
Problems with positioning GUI rectangle and GameObject 0 Answers
Set Main Camera in Networkmanager 1 Answer
Destroy Instantiate is not working 0 Answers