Question by
PelvisParsley · Jun 01, 2021 at 07:51 AM ·
assetbundledata
Sharing a project with Addressables after building
Im working with other devs, and I build the Addressable data and upload it to the server. Everything works great and I push to the repo. If another dev clones the repo and tries to build the project (without any changes), they receive a "Runtime data is null. Please ensure you've built the correct player content" error. How should I fix this? I believe I might need to commit runtime data but I don't know where it is
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