Question by
honzapat · Apr 16, 2018 at 01:53 PM ·
multiplayerdatabase
Database and connection with unity Steam vs MySql vs SomethingElse (MultiPlayer)
How am i supposed to send secured data i cant left data letting people acces the database in scripts bcz anyone can just decompile it and change everything they want and using steam inventory is as i think not possibly because like customized items with "mods" like +5 damage means having 1000+ different weapons ty get replaced by in inventory so how game likw WOT handles this??
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