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Question by
Garrett-Brown · Nov 19, 2013 at 06:35 PM ·
camerabuildmap
Camera fails in build
I have an over-head camera parented to the first-person-controller to act as a moving map. The map appears and works in Play-mode within Unity but does not appear in the build application.
Comment
With so little specific information, this will be very hard to troubleshoot. Have you checked play logs for warnings or errors? Have you tried a development build with debug logging enabled? You might try following through the camera pages on the official Unity manual, to see if there's anything you might have missed.
The only message I get in the console is "HDR RenderTexture format is not supported on this platform. This camera will render without HDR buffers." I will try another build with debug on. Thanks for your reply!