Question by
Zoidberg656 · Oct 08, 2018 at 10:59 PM ·
riggingbonesartifactsboneweightsweights
Bone Weight Artifacts In Unity With Rigged Character?,
This has been frustrating me for a while now, and I can't find a solution to fix it. All the weights are fine in Blender, but then these weird spikes form in Unity when I test the bones.
I could really use some help.
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Unity dont like to import from blender.
And you have to switch import type from humanoid to generic inside unity
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