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Question by
unity_VNdBvHhn8Skz-g · May 25, 2021 at 01:28 PM ·
licensingcommand-line
Building using Licensing server.
Hi there.
For our project, we have a licensing server configured properly as the provided document guides. The licensing server does work correctly since it was checked via licensing client through command Unity.Licensing.Client.exe --acquire-floating
.
The issue is, that although the mentioned command returns a valid license key when running the Unity
build through CLI, I'm getting errors [Licensing::Module] License is not active (com.unity.editor.ui). HasEntitlements will fail.
I don't provide any username/password/serial number to the CLI, but I'm also not sure if I should.
Any help is highly appreciated.
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