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Pbr on mobile??
Iv been working with mobile game dev for awhile and noticed everything should be well optimized Just a day ago iwas watching a GDC video idk what's that they were discussing about cod mobile and the presenter said its fully pbr how is that possible people say mobile can't run pbr BTW my game is a horror game and targeted for smooth performance on high end device and somewhere around 25-30 (u can exclude budget devices as the game is targeted for high end phone ) fps on phones like honor play anyway not all objects will be pbr or only specular normal and albedo or may be all detailed objects will have it so plz can u guys help me with this issue and help me give more ideas on optimization with pbr for phone
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