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SetTreeInstances with Collision
Hello!
I'm using TerrainData's SetTreeInstances to dynamically change foliage at runtime. Unfortunately, this doesn't seem to support tree collision. Adding trees manually to the terrain in the editor works just fine with collision, but I can't figure out a way to get collision on the trees that are created through SetTreeInstances. I also couldn't find anyone else asking or answering this question. Any ideas?
Thanks!
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