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Cannot publish to collab,I cant push up to collab
Its not letting me publish my project to unity collab. When i open the editor im unsure of what to make of the information there.
I think it may have something to do with substance painter?
Can anyone help me? Here is the last bit of my editor log file.
Reloading assemblies due to reload request. Begin MonoManager ReloadAssembly Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/Substance.Engine.Mobile Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/.\Substance.Engine.Mobile Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/Substance.Engine.Mobile Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libSubstance.Engine.Mobile Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/.\libSubstance.Engine.Mobile Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libSubstance.Engine.Mobile Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libdl.dylib Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/.\libdl.dylib Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libdl.dylib Refreshing native plugins compatible for Editor in 914.12 ms, found 13 plugins. Preloading 2 native plugins for Editor in 0.22 ms. 11/23/2019 12:21:50 PM|Fatal|WebSocket.connect|System.Net.Sockets.SocketException: No connection could be made because the target machine actively refused it.
at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean requireSocketPolicy) [0x00000] in <filename unknown>:0
at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP) [0x00000] in <filename unknown>:0
at System.Net.Sockets.TcpClient.Connect (System.Net.IPEndPoint remote_end_point) [0x00000] in <filename unknown>:0
at System.Net.Sockets.TcpClient.Connect (System.Net.IPAddress[] ipAddresses, Int32 port) [0x00000] in <filename unknown>:0
Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/Substance.Engine.Mobile Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/.\Substance.Engine.Mobile Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/Substance.Engine.Mobile Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libSubstance.Engine.Mobile Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/.\libSubstance.Engine.Mobile Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libSubstance.Engine.Mobile Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libdl.dylib Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/.\libdl.dylib Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libdl.dylib Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libdl.dylib Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/.\libdl.dylib Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libdl.dylib Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/Substance.Engine.Mobile Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/.\Substance.Engine.Mobile Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/Substance.Engine.Mobile Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libSubstance.Engine.Mobile Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/.\libSubstance.Engine.Mobile Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libSubstance.Engine.Mobile Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/Substance.Engine.Mobile Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/.\Substance.Engine.Mobile Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/Substance.Engine.Mobile Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libSubstance.Engine.Mobile Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/.\libSubstance.Engine.Mobile Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libSubstance.Engine.Mobile Mono: successfully reloaded assembly Refreshing native plugins compatible for Editor in 1.45 ms, found 13 plugins. Preloading 2 native plugins for Editor in 0.26 ms.
----- Total AssetImport time: 1.203880s, AssetImport time: 0.000001s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
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Collecting Enlighten data
at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean requireSocketPolicy) [0x00000] in :0 at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP) [0x00000] in :0 at System.Net.Sockets.TcpClient.Connect (System.Net.IPEndPoint remote_end_point) [0x00000] in :0 at System.Net.Sockets.TcpClient.Connect (System.Net.IPAddress[] ipAddresses, Int32 port) [0x00000] in :0 Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/Substance.Engine.Mobile Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/.\Substance.Engine.Mobile Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/Substance.Engine.Mobile Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libSubstance.Engine.Mobile Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/.\libSubstance.Engine.Mobile Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libSubstance.Engine.Mobile Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libdl.dylib Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/.\libdl.dylib Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libdl.dylib Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libdl.dylib Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/.\libdl.dylib Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libdl.dylib Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/Substance.Engine.Mobile Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/.\Substance.Engine.Mobile Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/Substance.Engine.Mobile Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libSubstance.Engine.Mobile Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/.\libSubstance.Engine.Mobile Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libSubstance.Engine.Mobile Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/Substance.Engine.Mobile Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/.\Substance.Engine.Mobile Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/Substance.Engine.Mobile Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libSubstance.Engine.Mobile Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/.\libSubstance.Engine.Mobile Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libSubstance.Engine.Mobile Mono: successfully reloaded assembly Refreshing native plugins compatible for Editor in 1.45 ms, found 13 plugins. Preloading 2 native plugins for Editor in 0.26 ms. ----- Total AssetImport time: 1.203880s, AssetImport time: 0.000001s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s] Completed reload, in 25.933 seconds Initializing Unity.PackageManager (PackageManager) v2018.2.7 for Unity v2018.2.7f1 Registering platform support modules: Registered platform support modules in: 0.0879231s. Native extension for WindowsStandalone target not found Native extension for WebGL target not found [00:08:04] Enlighten: Finished 1 Bake Runtime job (10.73s execute, 0.00s integrate, 32.37s wallclock) [00:08:04] Enlighten: Bake took 32.368054 seconds. [PathTracer][LP] Integrating deduplicated and tetrahedralized probes for hash 80257199cfa681a16be5e09b3c2208f4. Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/Substance.Engine.Mobile Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/.\Substance.Engine.Mobile Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/Substance.Engine.Mobile Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libSubstance.Engine.Mobile Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/.\libSubstance.Engine.Mobile Fallback handler could not load library C:/Program Files/Unity/Editor/Data/Mono/lib/libSubstance.Engine.Mobile [PathTracer] Common reset. [PathTracer] Lightmap reset. [PathTracer][LP] Light probes reset. [PathTracer][CB] Custom bakes reset. [PathTracer] building lightmap data asset. [PathTracer] building lightmap data asset. [00:08:06] Enlighten: Reflection Probes started. [00:08:07] Enlighten: Finished 1 Ambient Probes job (0.00s execute, 0.00s integrate, 0.31s wallclock) [00:08:07] Enlighten: Finished 1 Reflection Probes job (0.03s execute, 0.00s integrate, 0.30s wallclock) [00:08:07] Enlighten: LightingDataAsset started. [PathTracer] Fetching lightmaps for lightmap data asset started. [PathTracer] Fetching lightmaps for lightmap data asset finished.
Collecting Enlighten data