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Question by TheRobWatling · Jun 15, 2016 at 11:06 AM · texturerenderingresolution

Rendering Issue with Render Texture

Hi all,

I'm having an issue when rendering but I've also noticed it within the scene when orbiting around the car model. When I render texture to PNG and save it as a screenshot I get the following results which is not nice, the white lines on the door edges.

alt text

It's improved by creating a really large screenshot and then scaling it down but for mobile I don't believe that's really a valid solution.

I'm really not sure what could cause this, could anyone suggest anything?

Thanks, Rob.

myrendercar.png (283.9 kB)
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avatar image _Yash_ · Jun 15, 2016 at 11:16 AM 0
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try using antiAliasing

avatar image TheRobWatling _Yash_ · Jun 15, 2016 at 11:37 AM 0
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In project settings > Quality Settings its set to $$anonymous$$aximum which is 8x $$anonymous$$ulti Sampling.

avatar image Arshd TheRobWatling · Jun 15, 2016 at 12:06 PM 0
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notice that each platform has a different Quality Levels and android the default is Simple.

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Answer by Dave-Carlile · Jun 15, 2016 at 12:22 PM

Are you setting the antialiasing property on the render texture itself?

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avatar image TheRobWatling · Jun 15, 2016 at 12:35 PM 0
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Thanks, that did help remove quite a lot of the lines. Still white lines there but much better than previous.alt text

myrendercar.png (301.2 kB)

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