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Question by
deathstar_2712 · Apr 09, 2020 at 09:01 PM ·
cameraunity 2dresourceswebcamtexturepuzzle
How to use device camera to click picture then store it in resources folder in runtime?
So i'm making a puzzle game in which i want to make a level in which the user can select the image from his phones gallery or his camera. I have it all figured out on how to make the puzzle from any image in the resources folder. But i wanna know how to implement this whole camera code and how to store the clicked image in the resources folder.
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