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Question by
WolfAlvein · Sep 14, 2015 at 10:08 AM ·
unity 5shaderplayervisible
XCOm Style Visibility Bubble Shader
Hi all, I'm looking for a shader to try and make the behind the wall effect that XCOM: Enemy Unknown uses, but with the difference that I only want the wall that is obscuring the character to become invisible, can anyone help me or point me into the right direction for this ?
Sample image of the effect in XCOM (As you can see the walls are now invisible except for a little outline on them):
Thanks for any help.
2012-10-16-00002.jpg
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