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My game made by unity 2017.1.0f3 crash on launch on phone
Hello,
Please please to help me in this problem, this is the error after crash on launch in phone after build :
java.lang.NoClassDefFoundError: Failed resolution of: Lcom/google/android/gms/common/wrappers/Wrappers; at com.google.android.gms.internal.ads.zzmn.zzg(Unknown Source) at com.google.android.gms.internal.ads.zzmn.attachInfo(Unknown Source) at com.google.android.gms.ads.MobileAdsInitProvider.attachInfo(Unknown Source) at android.app.ActivityThread.installProvider(ActivityThread.java:6087) at android.app.ActivityThread.installContentProviders(ActivityThread.java:5566) at android.app.ActivityThread.handleBindApplication(ActivityThread.java:5505) at android.app.ActivityThread.-wrap2(ActivityThread.java) at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1619) at android.os.Handler.dispatchMessage(Handler.java:102) at android.os.Looper.loop(Looper.java:163) at android.app.ActivityThread.main(ActivityThread.java:6361) at java.lang.reflect.Method.invoke(Native Method) at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:904) at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:794) Caused by: java.lang.ClassNotFoundException: Didn't find class "com.google.android.gms.common.wrappers.Wrappers" on path: DexPathList[[zip file "/data/app/net.run_boy_speed-1/base.apk"],nativeLibraryDirectories=[/data/app/net.run_boy_speed-1/lib/arm, /data/app/net.run_boy_speed-1/base.apk!/lib/armeabi-v7a, /system/lib, /vendor/lib]] at dalvik.system.BaseDexClassLoader.findClass(BaseDexClassLoader.java:56) at java.lang.ClassLoader.loadClass(ClassLoader.java:380) at java.lang.ClassLoader.loadClass(ClassLoader.java:312) ... 14 more