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Question by Owen Burk · Jan 09, 2014 at 07:15 PM · blendermaterials3d modelsimportingblender-exporting

Importing Blender Models With Materials

I know this question has been answered many times but I can't get it to work. If someone could show me the steps that would be fantastic. What I did was I made the model, applied the Material, UV mapped it, UV unwrapped it, exported an .fbx, dragged it into assets, then I thought it was supposed to make a material folder but it didn't. I also didn't have the materials in the assets so I'm not sure what I supposed to do.

PS I know very little about how to use blender.

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Answer by RamiT · Jan 09, 2014 at 07:29 PM

put your 3D model and uv image in same folder then in unity select your object and put that uv image in material slot.

edit: there is image guide, made it quickly :p

alt text


guide.jpg (428.4 kB)
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avatar image Owen Burk · Jan 10, 2014 at 02:02 PM 0
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Thanks, much.

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