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Question by jordan45134 · May 16, 2021 at 01:29 PM · transformserializationsave game

How to Binary Serialize a Transform

Maybe someone knows how to serialize Transform as Vector3

 public class Vector3SerializationSurrogate : ISerializationSurrogate
 {
     public void GetObjectData(object obj, SerializationInfo info, StreamingContext context)
     {
         var value = (Vector3)obj;
         info.AddValue("x", value.x);
         info.AddValue("y", value.y);
         info.AddValue("z", value.z);
     }
 
     public object SetObjectData(object obj, SerializationInfo info, StreamingContext context, ISurrogateSelector selector)
     {
         var value = (Vector3)obj;
         value.x = (float)info.GetValue("x", typeof(float));
         value.y = (float)info.GetValue("y", typeof(float));
         value.z = (float)info.GetValue("z", typeof(float));
         obj = value;
         return obj;
     }
 }
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Answer by jordan45134 · May 16, 2021 at 08:22 PM

 using UnityEngine;
 using System.Collections;
 using System;
 using System.IO;
 using System.Runtime.Serialization;
 using System.Runtime.Serialization.Formatters;
 using System.Runtime.Serialization.Formatters.Binary;
 
 public class TransformSerializationSurrogate : ISerializationSurrogate
 {
     public void GetObjectData(System.Object obj, SerializationInfo info, StreamingContext context)
     {
         Transform tr = (Transform)obj;
     }
     public System.Object SetObjectData(System.Object obj, SerializationInfo info, StreamingContext context, ISurrogateSelector selector)
     {
         Transform tr = (Transform)obj;
         return obj;
     }
 }
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