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Question by $$anonymous$$ · Sep 20, 2012 at 10:51 PM · shooting

Need help with shooting script

Can someone please help me with this shooting script i am working on? I have no idea what i am doing. :(

 using UnityEngine;
 using System.Collections;
 
 public class Bullet : MonoBehaviour 
 {
     var Fire;
     // Use this for initialization
     void Start () 
     {
     var Fire = false;
     }
     
     // Update is called once per frame
     void Update () 
     {
         if (GetMouseDown = true);
         {
             var Fire = true
         }
             
         if (Fire = true);
         {
             Spawn object laser 
         }
     }
 }
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avatar image Shrandis · Sep 21, 2012 at 08:31 AM 0
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I have no idea what you're doing either. Be more specific please. What exactly do you want?

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Answer by Spider-og · Feb 06, 2013 at 04:38 AM

using UnityEngine; using System.Collections;

public class example : MonoBehaviour {

 public Rigidbody projectile;
 void Update() {
     if (Input.GetButtonDown("Fire1")) {
         Rigidbody clone;
         clone = Instantiate(projectile, transform.position, transform.rotation);
         clone.velocity = transform.TransformDirection(Vector3.forward * 10);
     }
 }

}

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Answer by justinl · Sep 21, 2012 at 02:38 PM

I don't know what you want because your question was so vague, but here's a great tutorial on how to create a gun in Unity. The code formatting is horrendous but you'll get the idea

http://www.youtube.com/watch?v=Z_wArzVwuJw

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