Game Objects in Multiple Lists?
So I suppose a bit of explanation is in order.
I have set up a scene with a board game style layout in a similar vein to Mario Party. I plan on having the player character translate to the next position via a List of game objects I will call nodes. A series of nodes comprise what we will call a route and as the player moves through the route, the player's current position will update to the vector of the next node as it iterates through its List. However, at some point, routes will need to intersect.
My question is: In order for the routes to intersect, would I need to add the node of the intersection to the list of the intersecting routes so they can reference each other (which would require the same Game Object to appear in multiple lists) and if so, is that something that can be done?
If not, would the route lists need to reference the intersection outside of its own list?
Please let me know if I need to elaborate on this a bit further.